Guide index
Project Zomboid Servers
Server hosting, dedicated servers, settings and server-side mods.
Main Guides
Host a Project Zomboid Server
Pick the hosting model before touching settings — it decides your failure paths and backup locations. In-game host: fastest for 2-4 players on one person's s...
Dedicated Server Setup
A dedicated server stands on four recorded checks. Install: SteamCMD app_update 380870 validate (PZwiki, 42.20.0-marked).
Server Settings Reference
Server settings live in separate layers, and editing the wrong one is the classic no-op: the INI (server behavior, ports, WorkshopItems=, Mods=), the Sandbox...
Whitelist and Admin Workflow
Keep access and privilege separate, and audit in order. The captured command reference documents the working set: /setaccesslevel "PlayerName" "admin" grants...
Common Problems
Multiplayer Error Diagnosis
Diagnose in order of cheapness, not drama: exact error text first, then branch and build on both sides, then the network path, then the mod fields.
Server Version Mismatch Fix
Before blaming mods, compare branch and exact build on both sides — the recorded order: Steam branch (Stable/Unstable) first, then the exact patch number bot...
Server Backup and Restore
A backup is a five-field packet, not a copied folder: the live Zomboid save folder (Zomboid/Saves/Multiplayer/<server>), the server configuration (INI + Sand...